Version Control and Issue Trackers
☆⠂⠄⠄⠂⠁⠁⠂⠄⠄⠂⠁⠁⠂⠄⠄⠂ ⠂⠄⠄⠂☆
Version control tools are important when managing Unity projects, especially during team projects. Version control systems, like Git, allow us to keep track of every change that has been made to the project across multiple branches of the repository. This not only helps us keep a history list of project changes but also enables multiple team members to work simultaneously without overwriting each other’s work on separate branches. In Unity projects, where scenes, scripts, and assets can be modified frequently, version control ensures that these changes are documented, reversible, and safely merged. It also reduces the risk of data loss, as we can roll back to a previous state if something goes wrong.
This is an issue our team has dealt with a few times during the development of Everdream. During branch merges, some of our data was lost a few times. However, thanks to the version control systems in Git, recovering our data from previous branches and changes hasn’t been too difficult for the team. Our team is also using the Azure Dev ops storage system to keep track of all our art assets before we merge them into our main project Git repository. Having these Repositories linked through the Git Desktop app also makes it super easy to switch between the two repository branches and pull the assets into the main Unity project. On the other hand, issue trackers help us organize and prioritize tasks or bugs. In Unity development, projects can quickly become complex, with multiple layers of gameplay, art assets, and mechanics interacting. Issue trackers like GitHub Issues allow us to keep track of bugs, enhancements, and features, assigning them to our team members and setting deadlines and priority lists. This structured approach ensures that critical tasks are handled promptly and the development remains on schedule. For large projects, having a detailed record of known issues and tasks boosts efficiency and keeps the team aligned toward common goals.
Together, version control and issue trackers foster collaboration and project stability, ensuring smoother development cycles, quicker identification of issues, and more streamlined communication between our team members.
- Ben
☆⠂⠄⠄⠂⠁⠁⠂⠄⠄⠂⠁⠁⠂⠄⠄⠂ ⠂⠄⠄⠂☆
Get The Everdream
The Everdream
Light your way through the darkness and defeat evil. A time-based platformer.
Status | In development |
Author | The Everdream |
Genre | Platformer |
Tags | 2D, Fantasy, Retro |
More posts
- Greetings, Dreamers!28 days ago
- Cheating Colour Cohesiveness with Lighting28 days ago
- Concepting the Environment28 days ago
- Design Note · Level Design33 days ago
- Lets Break Games48 days ago
- What have we been up to? Designing LVL 156 days ago
- Building Levels With Tilemaps63 days ago
- 2D with a little Depth, as a treat69 days ago
- Working as a Team77 days ago
- Answering Your Questions!~90 days ago
Leave a comment
Log in with itch.io to leave a comment.